“isosurface” creates a new surface object from a map object.
isosurface name, map, level [, selection [, buffer [, state [, carve ]]]]
name = the name for the new mesh isosurface object.
map = the name of the map object to use for computing the mesh.
level = the contour level.
selection = an atom selection about which to display the mesh with an additional “buffer” (if provided).
state = the state into which the object should be loaded (default=1) (set state=0 to append new surface as a new state)
carve = a radius about each atom in the selection for which to include density. If “carve= not provided, then the whole brick is displayed.
If the surface object already exists, then the new surface will be appended onto the object as a new state (unless you indicate a state).
isodot | isomesh | load | cmd.isosurface | commands