This section explains what each line of the example script does so that you can change it.
The first two lines of the script simply load the molecule:
#load the PDB file load c:\2CM8.pdb
The next few lines of the script change the background lighting:
#adjust background lighting #set the ambient lighting set ambient=0.14 #set the direct lighting set direct=0.3
The next two lines erase all the representations to give you a clean screen.
#hide the default representation hide all
Now the next section is the fun stuff. This is what you are going to want to play around with. You may have realized by now that you can comment your script by prepacing the line with the “#” symbol, like this:
#set up variables for representations
The next series of commands involves manipulating the cartoon representation.
The helices can be adjusted:
#fancy helices set cartoon_fancy_helices=1
The sheets can be adjusted:
#flat beta sheets set cartoon_flat_sheets = 0
The loops can be adjusted:
#smooth loops set cartoon_smooth_loops = 0
Then you can make these cartoon variables visible:
#cartoon representation of the protein show cartoon, /2CM8//A
You may want to change the cartoon_transparency of the cartoon.
#transparency of the cartoon representation of the protein set cartoon_transparency=0.0, /2CM8//A
In this example, we represented the water molecules as small spheres. These are the lines that made that possible:
#sphere representation of the waters show sphere, /2CM8//Z #set size of the sphere for the water at 0.2 set sphere_scale=0.2, /2CM8//Z
In this example, the Mg was represented with the dot representation:
#dot representation of the Mg ion show dot, /2CM8//A/1300 #set density of the dots for the water at 5 set dot_density=5, /2CM8//Z
In this example, the ligand was represented with the stick representation:
#stick representation of the ligand show sticks, /2CM8//A/1299 #set the radius of the sticks to 0.4 set stick_radius=.4
In this example, the protein was also represented with the surface representation:
#surface representation of the protein show surface, /2CM8//A #transparency of the surface representation of the protein set transparency=0.4, /2CM8//A
You can make lots of custom colors using this command:
#make a custom color cmd.set_color('cyan',[0.5,1.0,1.0])
#color the structures #color the protein salmon color salmon, /2CM8//A #color the waters the custom color cyan color cyan, /2CM8//Z #color the Mg ion red color red, /2CM8//A/1300 #color the ligand the blue color blue, /2CM8//A/1299
You can add labels after the fact in a program like PowerPoint, or you can add basic labels directly in Pymol, as we did in this example.
#set label variables #label color set label_color=dash #label font set label_font_id=4 #set label position set label_position=[3,3,2] #add labels label /2CM8//A/1299/C12, "ligand" label /2CM8//A/1300, "Mg ion"
There are some lines in the example script that show some really time saving stuff. These follow.
You can change the position and rotation of the molecule and you can save this position in your script.
# set the view set_view (\ 0.454857916, -0.874098599, -0.170457616,\ -0.826678693, -0.485608459, 0.284229279,\ -0.331220239, 0.011628916, -0.943481266,\ 0.000000000, 0.000000000, -275.660125732,\ 43.778598785, 16.942298889, 15.083831787,\ 236.467651367, 314.852630615, 1.000000000 ) # move to the right place #translate [-40,-30,0]
#set up the variables for the background representation #color the background yellow bg_color black #set the depth set depth_cue=0 #add some fog set ray_trace_fog=10 #prepare variables for ray tracing #set the orthoscopy set orthoscopic=0.3 #improve the resolution set antialias=1.0 #crank up the glossiness set spec_power = 200 set spec_refl=1.5 #specify a large ray-traced image type, #ray 600,600 #save the scene #png c:\filename.png